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Some common software architectural patterns include:

  1. Model-View-Controller (MVC) - separates an application into three main components: the model (data), the view (user interface), and the controller (handles user input).

  2. Layered architecture - divides an application into separate layers, such as presentation layer, business logic layer, and data access layer, to promote reusability and maintainability.

  3. Microservices architecture - decomposes an application into small, independent services that communicate over a network, promoting scalability and flexibility.

  4. Event-Driven architecture - components communicate through events, allowing for loose coupling and asynchronous processing.

  5. Service-Oriented architecture (SOA) - organizes business functions into individual services that can be accessed and reused across different applications.

These are just a few examples of common software architectural patterns used in building software systems. Each pattern has its own strengths and weaknesses, so the choice of pattern depends on the specific requirements and constraints of the project.

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